Who Should Attend?
- 3D Animator
- Multimedia Graphics Designer
- Web Graphics Designer
- Interior Designer
Course Objectives
By the end of this course participants will be able to:-
- Navigate through the modules of the software
- Model simple objects or structure
- Set up scenes of rendering and animation.
- Assign materials to objects
- Define simple motion paths
Course Description
3d studio max fundamentals is an entry-level course intended for the new user. The course covers the major functional areas of 3d studio max including modelling, scene creation, materials, lighting, still rendering and animation.
Course Content
Lesson 1: Overview
Overview of 3D Studio Max
User Interface
Viewing and Navigating 3D Space
Viewports and Viewport Controls
Lesson 2: Working With Objects
Working with Files and Objects
Basic of Creating and Modifying Objects
Selecting Objects
Using Transform
Creating Copies and Arrays
Lesson 3: Modelling
Primitives and Basic 3D Shapes
Shapes and Objects
Modifiers and The Modifier stack
Lofting
Instancing and Referencing
Lesson 4: Materials
Introduction to the Material Editor
Material/Map Browser
Material Libraries
Sample Slots
Basic Parameters
Using Bitmaps
Lesson 5: Mapping
Creating Mapped Materials
Map Types
Reflection
Refraction
Lesson 6: Rendering
Rendering Types
Output Image Types
Render Output File Dialog
Render Scene Dialog
Lesson 7: Scene Creation
Lights
Raytracing
Cameras and Rendering
Background and Environments
Lesson 8: Animation
Animation Concepts and Methods
Using Animate Button
Viewing and Copying Transform Keys
Controlling Time
Setting Time Segments
Moving Through Time
Choosing a Frame Rate and Playback Speed